The management of healthcare technology is a vital part of every healthcare system, which has led to a large demand for those coming into the profession and a constantly growing field of branching career options for Biomedical engineering technologists. This program is a great place for those who want to help others, have an interest in technology and enjoy a career where no two days are the same. As an interdisciplinary program BMET teaches students the principles of engineering and how to integrate them with healthcare concepts. Students can expect to learn about various pieces of hospital equipment including how to troubleshoot, repair, and maintain that equipment. This will be reinforced by providing students with ample hands-on opportunities and virtual reality training sessions.
Biomedical engineering leads all engineering disciplines in the percentage of degrees awarded to women at all levels: according to the American Society for Engineering Education.
Over the next 10 years, the Biomedical Engineering Technology profession is expected to grow 61.7% (source: Bureau of Labor Statistics)
Students will be given opportunities to perform work on a wide array of medical ranging from CT Scanning equipment to Dialysis equipment and everything in between via hands-on learning as well Virtual Reality.
Job satisfaction is high as >80% in the field are happy with their jobs, pay, and benefits. (source: AAMI’s 2012 Employment Survey)
BMETs have one of the best jobs in America (source: CNN Money, 2012 List of Great Careers)
Students who graduate from the BMET program can expect to be ready for any positions within the healthcare field that integrates medical technology, financial stewardship and patient safety. Some examples of the expected entry level positions are...
For programs with Experiential Learning (Work Placement/Internship): Costs for accommodation, if needed, travel and related expenses is at the student's own expense. It is recommended for most programs, that students have access to a laptop or desktop computer while away from home during experiential learning periods.